Ryan Gupta
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Multiplayer Grapple Game
Game Dev
2022
About the Project
Multiplayer web game featuring physics-based grappling hooks and real-time interaction.
Technologies Used
JavaScript
Node.js
HTML
CSS
🔗 View Code
🚀 Live Demo
📘 Project Details
Built a custom WebSocket server in Node.js to handle real-time multiplayer.
Implemented physics calculations for momentum-based grappling.
Created multiple character skins and map variations.
Tested for sync consistency, input lag, and cross-browser performance.
🚀 Key Features
Real-time multiplayer with WebSockets
Physics-based grappling and movement
Custom maps and skins
🧩 Challenges Faced
Handling collisions in multiplayer
Syncing inputs without lag
🏆 Achievements
Playable by up to 4 users online
Hosted and demoed at school hackathon
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