Multiplayer Grapple Game

Game Dev2022

About the Project

Multiplayer web game featuring physics-based grappling hooks and real-time interaction.

Technologies Used

JavaScriptNode.jsHTMLCSS

📘 Project Details

  • Built a custom WebSocket server in Node.js to handle real-time multiplayer.
  • Implemented physics calculations for momentum-based grappling.
  • Created multiple character skins and map variations.
  • Tested for sync consistency, input lag, and cross-browser performance.

🚀 Key Features

  • Real-time multiplayer with WebSockets
  • Physics-based grappling and movement
  • Custom maps and skins

🧩 Challenges Faced

  • Handling collisions in multiplayer
  • Syncing inputs without lag

🏆 Achievements

  • Playable by up to 4 users online
  • Hosted and demoed at school hackathon